LEARN JAVA GUI APPLICATIONS: A JFC SWING TUTORIAL is a self-study or instructor led tutorial teaching the basics of building a Java application with a Swing graphic user interface (GUI). LEARN JAVA GUI APPLICATIONS has 9 lessons covering object-oriented programming concepts, using a integrated development environment to create and test Java projects, building and distributing GUI applications, understanding and using the Swing control library, exception handling, sequential file access, graphics, multimedia, advanced topics such as printing, and help system authoring. The focus of LEARN JAVA GUI APPLICATIONS is to use the existing objects and capabilities of the Java Swing library to build a wide variety of useful desktop applications. Some of the applications built include: Stopwatch, Calendar Display, Loan Repayment Calculator, Flash Card Math Game, Database Input Screen, Statistics Calculator, Tic-Tac-Toe Game, Capital City Quiz, Information Tracker (with plotting), Line, Bar and Pie charts, Telephone Directory and a video game. LEARN JAVA GUI APPLICATIONS is presented using a combination of over 1100 pages of FULL-COLOR course notes and over 100 practical Java GUI examples and applications. To grasp the concepts presented in LEARN JAVA GUI APPLICATIONS, you should possess a working knowledge of Windows (or other operating system) and have had some exposure to Java programming concepts. We offer two beginning Java programming tutorials, JJAVA FOR KIDS and BEGINNING JAVA, that would help you gain this needed training. This course requires Windows XP, Vista, or Windows 7. To complete this course you will need to have a copy of the free Java Development Kit (JDK7) installed on your computer. This tutorial also uses JCreator as the IDE (Integrated Development Environment) for building and testing Java applications. JCreator 5.0 is available for download at the JCreator.com Web Site. The Java source code and all needed multimedia files are available for download from the publisher's website (www.KidwareSoftware.com) after book registration. Teacher Reviews: "The Learn Java GUI Applications topics are introduced progressively to ensure that students of different levels can progress at their own pace. Many exercises and problems are weaved into the chapters to maintain student interest and build confidence. Overall, I appreciated your efforts to make the Java product user friendly." - Carly Orr, Teacher, Vancouver, BC. "Having used Kidware Software tutorials for the past decade, I have to say that I could not have achieved the level of success which is now applied in the variety of many programming environments which are currently of considerable interest to kids! I thank Kidware Software and its authors for continuing to stand for what is right in the teaching methodologies which work with kids - even today's kids where competition for their attention is now so much an issue." - Alan Payne, Computer Science Teacher, T.A. Blakelock High School
Enjoy looking at lots of different pictures - and have lots of fun counting at the same time! Here are all the numbers up to ten, illustrated in a variety of ways to engage the young child. The numbers are shown in letters and figures, and in bright photographs of familiar objects, such as two warm gloves, a dog's four legs, or eight building blocks. The simple, lively text encourages reading skills and interactive questioning. Young readers will love counting all the various objects, from one shiny balloon to ten fingers, either on their own or with an adult. Experts agree that young children respond more immediately to photographs than to illustrations. This first words and picture boardbook is visually appealing, designed for preschoolers to enjoy and to learn from. It is full of fun images of youngsters just like them, together with cute animals, plants, food, toys and other items - from one teddy bear to ten toes. Kids can copy the girl counting on her fingers along the way. Devised with the help of educational specialists, this book combines straightforward text with bold, bright photographs to promote the development of literacy and numeracy skills. The images are carefully grouped into visual and subject patterns, such as showing animals with certain numbers of legs. This encourages young readers to make connections, and to see how various things develop, work and link together.
Using the sense of touch is the fastest way to learn to write the 123s. Children also quickly learn to count and recognize numbers. Fun peek-a-boo flaps feature beautiful illustrations for kids to guess and learn their animals and numbers.
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